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Creating Cutouts in Panels - page 9
Combine everything and use the Node Edit Tool (F10) and Node Edit Roll-Up (Ctrl+F10) to smooth all of the nodes then fill with white. Convert to an isometric front view by applying the following "Horizontal Scale 86.6 %, Vertical Skew -30 degrees". Since it is easier to simulate depth from objects that face up apply a rotation of 240 degrees to the panel.
Use the Extrude Tool (Ctrl+E) to apply an extrusion with the following settings: back parallel, VP locked to object, object center, Horizontal 0, Vertical -0.2. If the result is too deep or shallow adjust the vertical dimension until it looks right. By rotating the result 120 degrees the panel is back on the correct isometric plane.
To render: Select the front face and choose a Uniform Fill (Shift+F11) of C20, M10. Complete the panel rendering by choosing the following lighting settings from the Extrude Roll-Up (Ctrl+E) Light 1 = front/right/top 100%, Light 2 = front/center/middle 30%.
That wraps another month. This lesson was completed in 1/4 of the time with our Tech Drawing Tools. Why not join the other productive illustrators who have purchased our software?

 

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