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Creating Cutouts in Panels - page 4
Since it is easier to simulate depth from objects that face up apply a rotation of 240 degrees to the panel. Use the Extrude Tool (Ctrl+E) to apply an extrusion with the following settings: back parallel, VP locked to object, object center, Horizontal 0, Vertical -0.05. If the result is too deep or shallow adjust the vertical dimension until it looks right. By rotating the result 120 degrees the panel is back on the correct isometric plane.
To render: Select the front face and choose a Uniform Fill (Shift+F11) of C20, M10. Complete the panel rendering by choosing the following lighting settings from the Extrude Roll-Up (Ctrl+E) Light 1 = front/right/top 100%, Light 2 = front/center/middle 30%.
Engineering drawing of panel 3.


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